Wednesday 24 August 2011

Design Thinking

Product System:
- Connecting people and being aware of a distant situation
- Sense alcohol level and can work as a safety device
- Input and output that is somewhat controlled by the user
- Knows when friend is too drunk- they can do something about it
- Message from friend 1 that she thinks friend 2 has had too much to drink
- Consider- What is acceptable as a 'wearable device'?
- Consider- The amount of noise and darkness in clubs (interactions must address these aspects)

What the product still needs:
- A way to communicate to the friend to say i'm having fun (green), I don't feel very well (yellow), I want to go home (red).
- Could these be signified by a light display (green, yellow, red?)
- User must press one of three buttons to let friend know how they are feeling.


- New technology to read blood alcohol level through sweat, temperature or pulse?
- If not have breath detector on wristband (ie. small holes to blow into)
- Add a vibration when friend sends new message (makes you aware and you will look down to view the change) 



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